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Tooling

Testing grid-based games

Testing grid-based games

A general approach to writing highly adaptable tests for grid-based games

Test Driven DevelopmentToolingUnity
Scene-aware Unity Save system

Scene-aware Unity Save system

Explore the implementation of a Unity save system that exploits the hierarchy of game objects

ToolingUnity
Cleaning up local GIT branches with no Remote

Cleaning up local GIT branches with no Remote

A convenient command line tool to cleanup branches with no matching remote

Shell scriptTooling

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